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 Post subject: New Starting Area.
PostPosted: Sat May 29, 2010 6:52 am 
Imperial Majesty
Imperial Majesty
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Joined: Sat Dec 13, 2008 1:22 pm
Posts: 344
Location: Austin, TX
Ambardia now has a new starting area where new players and characters will find themselves. Characters now start on a small island where they are greeted by Chandos.
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This small island gives a great new impression of the game and is set up for a quick smooth transition right into the game. There is a fur trader who will buy rabbit furs and sell starter equipment. You can even greet your friends there now if you wish.
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Another great change is the Ambardian Embassy. Once the players take the ship off the island they find themselves at the Ambardian Embassy. This embassy has an npc that explains to the character how they may choose to start exploring Ambardia or that they may choose to start the Ambardian Trials (the original tutorial) by going into the portal. Characters may even re-board the ship back to the start island if they wish.
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The embassy also has three shops (armor, weapons and food) which offer everything a new player needs to start the game.
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The idea behind the new start area is to get new players quickly immersed into the game. We were seeing a lot of log offs in the old tutorial once players got to areas where they had to train a skill. I have already noticed that new players are staying on longer and playing the game now.

I hope these improvements will eventually start to attract more players.
Long live Ambardia

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Ambardia Online: www.ambardia.com

Ambardia Trailer http://www.youtube.com/watch?v=y5MOTHoTp-8
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 Post subject: Re: New Starting Area.
PostPosted: Tue Jun 01, 2010 8:57 am 
New Worlder
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Joined: Tue Feb 17, 2009 3:18 pm
Posts: 5
Location: Ambardia
That's cool, it looks real good :)

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 Post subject: Re: New Starting Area.
PostPosted: Fri Jun 04, 2010 8:19 pm 
Commoner*
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Joined: Fri May 01, 2009 2:50 pm
Posts: 27
very nice Amb. I really hope more ppl get into the game and Soon!!


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 Post subject: Re: New Starting Area.
PostPosted: Fri Jun 04, 2010 11:02 pm 
The Walrus
The Walrus

Joined: Wed Mar 10, 2010 9:18 pm
Posts: 93
We've already gained a few new players because we've been getting the ambardia name out there more as of late.

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 Post subject: Re: New Starting Area.
PostPosted: Tue Jun 08, 2010 12:35 am 
Commoner*
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Joined: Fri May 01, 2009 2:50 pm
Posts: 27
rock on Amb. if there is anything Anything at all i can do Please let me know


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 Post subject: Re: New Starting Area.
PostPosted: Wed Jun 09, 2010 11:28 pm 
Commoner*
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Joined: Sun Apr 12, 2009 3:57 pm
Posts: 49
Obscurity wrote:
We've already gained a few new players because we've been getting the ambardia name out there more as of late.


I wish we could find even more people still. We can't keep people playing.

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 Post subject: Re: New Starting Area.
PostPosted: Thu Jun 10, 2010 11:02 pm 
The Walrus
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Joined: Wed Mar 10, 2010 9:18 pm
Posts: 93
Give it time, we're reinvigorating Ambardia now, and we've been trying a few different advertising methods already.

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